The Taxonomy of Experience: Part 4

A universal language for categorizing IRL and XR experiences.

Eve Weston
4 min readJun 4, 2024

Interpersonal Point of View

In Part 3, we’ve just discussed all five senses and how they might function in extended reality experiences. Whatever point of view a sense brings, it is a one-way relationship; it’s about how one perceives something: sight, sound, smell, touch or taste. But we also know that extended reality is a medium in which the viewer-participant can have an impact.

In Part 1, we discussed effectual POV, which accounts for the impact a viewer-participant may have on a story or scene. We also discussed posemperic (f.k.a. experiential) POV, which accounts for how a viewer-participant might impact their own experience of a story or scene.

What we have yet to discuss — and will discuss presently — is how a viewer-participant might affect another viewer-participant’s experience of a story or scene.

Ineffective Interpersonal POV

An ineffective interpersonal POV experience is one in which the viewer-participant has no interaction with other viewer-participants. Characters or actors in an experience aren’t considered viewer-participants, so in an ineffective interpersonal POV experience, the viewer-participant may have interaction with live actors, recorded performers, or AI; the potential impact of these interactions are accounted for by effectual POV, which indicates the…

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Eve Weston

Writer of TV, comedy, virtual reality and far too many emails.